Party on the Hill | Environment Showcase

Another Unreal Engine Environment I made. For this I tried to use real world geological Data and build an environment in it, featuring a house I designed in Blender... well, sort of. I actually built the house first in Minecraft to test how well I could translate something made in Minecraft into a 3D model with real world dimensions, since as a Minecraft enthusiast I can actually make something good looking pretty quickly, which could make for a decent "Blockout", before doing actual 3D work.
It's unlikely I'll actually do so again unless I already have something from Minecraft I want to turn into a more realistic 3D model but it was an interesting exercise nonetheless.
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In case anyone is interested in my Minecraft stuff, I did add some extra Minecraft builds of mine. The last one is a bit chaotic since it's my planning world, where I just test things before deciding on a final design or building it in survival, but it shows a lot of variety

Full showcase in Unreal Engine

House model in Blender

House model in Blender

Original house in Minecraft

Original house in Minecraft

Some extra Minecraft stuff for other Minecraft enthusiasts

Some extra Minecraft stuff for other Minecraft enthusiasts